
HISE | Docs
Introduction HISE Audio Modules UI Components Scripting ScriptNode Glossary Examples C++ API
HISE | Introduction
Build upon the HISE architecture, include external libraries and get the most out of the Engine with C++ API . Export and Compile your HISE instruments and plugins as VSTi, AU and Standalone for all …
HISE
Tutorial 1: Building HISE from source 2019 GNU/Linux Windows 10 MacOS Mojave These tutorial goes through the process of building HISE on GNU/Linux, Windows, and OSX using the source code that …
Home | Forum
@scottmire It's not possible with JUCE6 but should be with JUCE8, I don't know what would be required on the HISE side though.
HISE Look and Feel Tutorial and Toolkit (Updated!) - Forum
Jan 28, 2023 · In an effort to help teach HISE, here is a look and feel tutorial/toolkit. It contains the full GUI toolkit from my plugin, comprised of drop-in replacements...
Tutorial Part I - Getting Started - Forum
Oct 21, 2016 · HISE has a internal project system that allows you to easily share and switch between different projects and it's crucial to understand how it works before everything else.
HISE Bootcamp - Full Course for Beginners | Forum
Aug 10, 2025 · The videos walk you through the process of building two simple plugins with HISE (a sample library and a scriptnode effect). We then move on to building HISE from source and …
Introducing: HISESnippet Browser - Forum
Apr 25, 2024 · It's intended use is to: Provide a quick glimpse into the breadth of things you can do with HISE (esp. for newcomers) Fill a documentation gap in the middle between reading the docs and …
HISE C++ API
It assumes a basic knowledge of the HISE architecture - if you don't know about it, I suggest you spend some time with the prebuild binaries and read / watch some of the high-level documentation to get a …
HISE | Scripting | HISE Javascript Tutorial
To make HISE Scripting perform well in a Audio-DSP context, a few major adaptations had to be made to it's JavaScript-Engine Implementation. It does'nt include the latest [ES6] specifications and had …