In an era when a lot of studios are switching to Unreal Engine, such as CD Projekt Red, it's cool to see a bespoke piece of software being utilised so well. And don't expect Kojima Productions to stop ...
According to a February 9 report by The Verge, Toyota Motor Corporation unveiled a proprietary game engine, Fluorite, designed to enhance in-vehicle digital interfaces. Jamie Kerber, Senior Software ...
Godot dev Rémi Verschelde says the team in charge of maintaining the open-source engine is overwhelmed by AI-generated code submissions.
The Elder Scrolls 6 will be the first Bethesda game to use Creation Engine 3. Bethesda's Todd Howard has reaffirmed that The Elder Scrolls 6 will use Creation Engine 3, the latest version of the game ...
Project Windless puts players into the role of a "Rekon," which is a humanoid bird known for its incredible strength and size. The game's combat aims to offer a "bigger and wilder" take on the ...
Projects like Godot are being swamped by contributors who may not even understand the code they're submitting.
As spotted by Game Developer, Verschelde’s comment on Bluesky was made in response to a post by Adriaan de Jongh, the developer and publisher of the 2017 indie puzzle hit Hidden Folks, which stated ...
Industry insiders give their opinions on Google's AI tech Project Genie and its potential practical applications ...
As the New England Patriots continued to rack up wins late in the regular season, coach Mike Vrabel shied away from mentioning the idea of a Super Bowl run when he spoke to his team after games.
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...