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The self-taught chess engine, known as “Giraffe,” was designed by graduate student Matthew Lai. Computers can already squash human opponents at chess by using their great computational speed to ...
Now that everyone of means walks around with a pocket computer that can access most human knowledge in a matter of seconds, it might be tough for some to recall a time in which computing was the ...
Dec. 1—A talk with Mark Galassi, even if it spans a few minutes, is likely to be a sweeping conversation, one that soars way out into the galaxy and plunges deep down into the human psyche. It's a ...
When you visit the History of Computer Chess exhibit at the Computer History Museum in Mountain View, California, the first machine you see is “The Turk.” In 1770, a Hungarian engineer and diplomat ...
AIs have defeated humans at even more computationally difficult games. This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and ...
A long standing record for the smallest amount of code required to implement a fully-playable game of computer chess has been broken this week. Demo scene group Red Sector released BootChess, which is ...
Chess has captured the imagination of humans for centuries due to its strategic beauty—an objective, board-based testament to the power of mortal intuition. Twenty-five years ago Wednesday, though, ...